Publish
Your game, ready to meet its players.
We handle publishing through Zero One’s publisher accounts on Steam, the App Store and Google Play.
PublishingPUBLISHING
A team by your side to turn a promising prototype into a game that reaches its players.
We handle publishing through Zero One’s publisher accounts on Steam, the App Store and Google Play.
Optimised store pages, ASO/SEO and a clear message for your future players.
Monetisation advice, advertising campaign management and a €500 recoupable advertising advance.
Performance analysis, recommendations and ongoing publishing support.
65 / 35
A renewable 12-month agreement. Games are published through Zero One’s accounts. We first recoup the advertising advance, then share revenue net of store commissions.
FAQ
PC, iOS or Android games with a playable prototype, submitted by creators based in France. We accept applications in French and English. AI use is neither required nor a selection prerequisite.
An internal jury reviews projects quarterly. Zero One may select zero to three games depending on quality and potential. Each session’s dates are published on the juries page.
It is a recoupable advertising advance. Zero One first recovers it from revenue net of store commissions. The remaining revenue is then shared: 65% to the creator, 35% to Zero One.
Games are published through Zero One’s publisher accounts. Your publishing agreement defines rights, responsibilities and distribution terms.
The initial term is twelve months, renewable by explicit agreement. Detailed terms are set out in your contract.
A project may normally be presented once. Zero One may grant an exception on request. Contact the team before submitting again.
No. Submit the form and we will contact you by email. Provide a prototype link, or an archive when uploads are enabled.